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How-Tos

Version 6.0.2-1

This collection of How-Tos explains how to get started using Wing with specific Python frameworks, tools, and libraries for web and GUI development, 2D and 3D modeling, compositing, and rendering, game development, scientific analysis, and much more.

These How-Tos assume that you are familiar with the Python framework or tool being discussed and that you already know how to use Wing. To learn more about Wing see the Quick Start Guide or Tutorial.

Section Contents

Wing Python IDE Quick Start Guide

How-Tos for Web Development
   2.0. Using Wing with Django
   2.1. Using Wing with web2py
   2.2. Using Wing with Flask
   2.3. Using Wing with Pyramid
   2.4. Using Wing with Plone
   2.5. Using Wing with Zope
   2.6. Using Wing with Turbogears
   2.7. Using Wing with Google App Engine
   2.8. Using Wing with mod_wsgi
   2.9. Using Wing with mod_python
   2.10. Using Wing with Paste and Pylons
   2.11. Using Wing with Webware
   2.12. Debugging Python CGI Scripts with Wing

How-Tos for GUI Development
   3.0. Using Wing with wxPython
   3.1. Using Wing with PyQt
   3.2. Using Wing with GTK and PyGObject
   3.3. Using Wing with PyGTK

How-Tos for Scientific and Engineering Tools
   4.0. Using Wing with matplotlib
   4.1. Using Wing with Jupyter Notebooks

How-Tos for Modeling, Rendering, and Compositing Systems
   5.0. Using Wing with Blender
   5.1. Using Wing with Autodesk Maya
   5.2. Using Wing with NUKE and NUKEX
   5.3. Using Wing with Source Filmmaker

How-Tos for Educational Tools
   6.0. Using Wing with Raspberry Pi
   6.1. Using Wing with pygame

How-Tos for Other Libraries
   7.0. Using Wing with virtualenv Python
   7.1. Using Wing with Twisted
   7.2. Using Wing with Cygwin
   7.3. Using Wing with scons
   7.4. Using Wing with IDA Python
   7.5. Using Wing with IronPython

How-Tos