This classroom-tested and easy-to-follow textbook takes the reader through an extensive set of examples and practical exercises. Students learn to recognize and apply abstract patterns in programming, as well as how to inspect the state of a program using a debugger tool. This book teaches students the skills necessary to begin developing their own programs.
- Contains numerous examples and solved practice exercises designed for an interactive classroom environment,
- Highlights several patterns which commonly appear in programs, and presents exercises that reinforce recognition and application of these patterns,
- Introduces the use of a debugger, and includes supporting material that reveals how programs work,
- Presents the Tkinter framework for building graphical user interface applications and event-driven programs,
- Provides helpful additional resources for instructors and readers at the associated website
According to S. L. Tanimoto in Choice [Vol. 48(9), May 2011]: "Though intended primarily as a textbook for introductory programming classes, it will work well as a guide to self-teaching. The writing is clear and succinct; the choice of topics is excellent; and the examples work well. By introducing the Tkinter graphical user interface kit, the book does much to help readers work with interesting programs without the need for another book. Summing Up: Highly recommended [for] students of all levels.”
About the Author
Dr. Kent D. Lee is Associate Professor of Computer Science at the Department of Computer Science at Luther College, Decorah, Iowa, USA. He is the author of the successful Springer textbook, Programming Languages: An Active Learning Approach.